ICON-PLAY
Forget the brand as a *set of rules*. Think of the brand as a **living graph**—a dynamic network of nodes and edges, born from a single conceptual *seed*. It is not a noun; it is a verb. It grows, connects, and finds new paths, much like Dijkstra's algorithm finds the shortest route through a complex system.
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- Brand = generative model. Dirt = training data.
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Aim for coherence, not uniformity.
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Designer’s new job: curate, tag, tune, test—not police.
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Keep anomaly alive; 1 % rogue keeps systems human.
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Never “ship clean” if it erases the soul
"Dirty Canvas" is a framework for navigating creativity in an age of Human-AGI partnership. It posits that all creative acts—from brand identity to art—are now best understood as dynamic, networked systems (graphs) built from foundational "seeds." The "dirt" is the essential, unpredictable, and often glitchy texture that emerges from the fusion of human emotion, cultural memory, and algorithmic logic. It is a visual language for the weird, exciting, and slightly terrifying future we're already in.
① API TRIAD ①
② BRICOLLAGE
③ GAME OF LIFE
④ DEUS SKANDI
⑤ MARS
⑥ STARTUP-ESQ
©2022 Ebenz Augustave